There's a very good reason the island's hills are so receptive to bands
such as these. It's an ancient site of the Empty Twelve whose shadows are
seen as a circle of trees. This place isn't marked on the map actually,
but if you went there to look for yourself you would certainly see where
it is and it isn't. It's hard to point out, it's not really there in the
usual way, it's more really real than the place that it is. It's truly ancient,
from time out of mind, but the time that it is is a time without space,
so if you go there today or tomorrow you'll find that you'll be included
inside of that yesterday yourself. Actually though for those who know that
there's something not-there to see, the Empty Twelve turn up everywhere
wherever you go and even wherever you don't. Still even so, it's nice to
go to a place where they can't be missed.
On a more mundane note I should mention the Pirates. There's lots of
them in the cliffs to the south which are full of their tunnels and secret
ways. You probably know about Pirates a bit, but what people say nowadays
isn't all that reliable. The Pirates I've known weren't all that bad and
they weren't all that good really either. They do what they do so maybe
you should keep an eye on them now and then. If the commercial guys down
below by the harbour are the outside dealers and movers of goods, the Pirates
above in the hills and the cliffs are the movers of things more interior.
Their instincts are strong, at the base of your mind, they'll dig right
in and when they're through you'll probably find that they've made a good
hole. Course there are pirates and then there are Pirates so it's best if
you pick and choose. But the Pirates who live on the Island Of The Empty
Twelve are part of the crew of the Great Pirate Chief, so that says a lot,
or not as the case may be.
When we mapped this island we spent some time trying to see what the Pirates were up to. They were up to no good which was just as well, when a Pirate is up to his neck in virtue it's time to knot it around his neck and let him swing. We managed to learn a thing or two though, and I'll tell you some later to help you know a bit more about Territory maps. But as for now let's just leave them be, and only just say that they're special features like the Harbour Master or Honeymoon Bay.